Creating a Character for Games in 3DsMax, ZBrush, Photoshop
Format FLV, 87min, 206.46 rar
1.Creating Base mesh (3D's Max)
2.Sculpting (Zbrush)
3.Retopology (3D's Max)
4.UV Mapping (UV Layout)
5.Creating Maps (Photoshop)
6.Generating a Normal Map (XNormal)
7.Rendering (Vray)
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